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Valve Fixes Several Bugs with its Latest

Valve Fixes Several Bugs with its Latest

Valve dropped a CS2 update around 630 MB on April 30, 2026 @ 3:16 AM IST. Previously, the developers introduced the Cache remake. This time, it is all about bug fixes. The 5.1 GB Cache update came with several bugs. This update fixes a lot of them.

Without wasting time, let’s check out the patch notes.

April 30 Update Patch Notes

Here are the official patch notes:

[ MAPS ]

Cache

  • Bomb explosion radius increased.
  • Lighting Adjustments around Vent.
  • Disabled player collision on sign and removed lamp by squeaky.
  • Reworked e-box on A-site for better visibility.
  • Lowered Checkers entrance frame height at B Main.
  • Removed AC unit above Sandbags and moved pipes.
  • Fixed lack of footstep sounds on top of crates at A-site.
  • Fixed hole in world on door in Sun Room.
  • Fixed wall bangs on A Main wall.
  • Fixed some z-fighting around Garage.
  • Adjusted grenade clipping throughout map.
  • Adjusted player clipping throughout map.

Dust II

  • Blocked visibility through corner of Mid Box (Xbox).

[ SOUND ]

  • Speculative fix for a case where all audio drops out.

[ MISC ]

  • Fixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.
  • Adjusted particle effect sprite opacity for fully occluded flashbangs.
  • Improved smoke lighting consistency.
  • Minor adjustments to dropped pistol magazine velocity.
  • Ambient Occlusion adjustment settings in Environment Blend shader restored.
  • Fixed a case where money was subtracted from the wrong player during bot takeover.

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