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Forza Horizon 6 Series 2 adds 10 new cars, including rare Porsche 911

Forza Horizon 6 Series 2 adds 10 new cars, including rare Porsche 911

With Forza Horizon 6’s first series about to conclude, the second Festival Playlist series is set to start this week.

Beginning on Thursday 18th June, Series 2, dubbed Horizon Decades, brings 10 Festival Playlist reward cars over the next month from past decades.

While many are returning models from previous games, three make their Forza Horizon series debut.

Headlining the Series 2 reward cars is the 1993 Porsche 911 Turbo S Leichtbau. A lightweight, track-focused version of the 964, it represents the first model built by the manufacturer’s Exclusive customisation department, with its 3.3-litre engine increased to 381 horsepower. Only 86 examples were built.

To unlock it, simply earn 80 points during the Horizon Decades Festival Playlist before the end of the series.

The second Series playlist reward is the 2018 Lotus Exige Cup 430, unlocked at the end of the series by earning 120 points. Returning from Forza Horizon 5, it produces 430 horsepower and weighs only 1,059 kg, enabling the lightweight sports car to sprint from 0-60 mph in just over three seconds.

As for the seasonal reward cars, earning 20 points in the opening Summer season playlist unlocks the 1989 Volkswagen Rallye Golf. A homologation special built to meet Group A rallying requirements, it boasts a wider body than its standard counterpart. Rectangular headlights and an AWD system also set it apart. Notably, this marks the Rallye Golf’s first appearance in a Forza game.

Joining the Rallye Golf in the Summer season is the 1988 Lamborghini Countach LP5000 QV, awarded at 40 points.

In Autumn, the 1998 TVR Cerbera Speed 12 is unlocked at 20 points, while the 1993 Schuppan 962CR (a road-legal version of the 962 Porsche endurance racer) can be won for 40 points. Both return from Forza Horizon 5.

Winter’s Festival Playlist sees the 2006 Dodge Ram SRT-10 make its Forza Horizon debut. Sharing the same 8.3-litre V10 as the Dodge Viper, it was last seen in Forza Motorsport 4 and requires 20 points to unlock.

Earning 40 points in this playlist unlocks another potent pickup: the 2003 Ford F-150 SVT Lightning.

Concluding the seasonal rewards is the 2017 Mercedes-AMG GT R and 2017 Saleen S7 LM, which can be obtained by earning 20 and 40 points respectively in the Spring playlist.

Forza Horizon 6 Festival Playlist Season 2Forza Horizon 6 Festival Playlist Season 2

Four more models also join the Car Pass over the next four weeks: the 2023 Audi R8 Coupé V10 GT RWD, 1974 Mazda #123 Mad Mike 808 Wagon ‘FURSTY’, 1998 Nissan Skyline GT-R 40th Anniversary and 2023 Toyota GR Corolla.

Series 2 also introduces the first ‘Series History Reward’ giving players a chance to win a previous timed-exclusive reward car from a previous playlist. The first will be the 1972 Mazda Cosmo 110S Series II, which will unlock in Series 3 by accumulating 500 points between Series 1 and 2.  

Alongside the new cars, Series 2 also introduces a new Car Meet at the Hokubu Time Attack Circuit where you can display cars at a new parking area. 

It also sees the return of ‘The Trial,’ a 6v6 PVP mode challenging you to overtake opponents in a best of three showdown. This mode can only be accessed if you have obtained a Gold Wristband, however. 

Forza Horizon 6 Series 2 Festival Playlist cars

  • 1993 Porsche 911 Turbo S Leichtbau (Series reward, 80 points)
  • 2018 Lotus Exige Cup 430 (Series reward, 120 points)
  • 1989 Volkswagen Rallye Golf (Summer playlist reward, 20 points) 
  • 1988 Lamborghini Countach LP5000 QV (Summer playlist reward, 40 points)
  • 1998 TVR Cerbera Speed 12 (Autumn playlist reward, 20 points)
  • 1993 Schuppan 962CR (Autumn playlist reward, 40 points)
  • 2006 Dodge Ram SRT-10 (Winter playlist reward, 20 points)
  • 2003 Ford F-150 SVT Lightning (Winter playlist reward, 40 points)
  • 2017 Mercedes-AMG GT R (Spring playlist reward, 20 points)
  • 2017 Saleen S7 LM (Spring playlist reward, 40 points)

Forza Horizon 6 Series 2 patch notes

Bug fixes and changes

General

  • Performance and stability fixes.
  • Fixed an issue where launching the game after running Benchmark Mode would take longer than expected.

AI

  • Improvements to difficulty balancing.
  • Fixed an issue with Drivatar race start behaviour.

Audio

  • Improvements to audio performance on lower specification devices.
  • Adjusted the volume of the air vents on the 2010 Lamborghini Murciélago LP 670-4 SV.

Badge

  • Fixed an issue with the Screechy Clean Badge where progress would only count during a Touge Event.

Design

  • Fixed an issue where the Leaderboards would sometimes display the wrong drivetrain.
  • Fixed an issue with Convoy Leaderboards where times may not appear consistently for all players in the Convoy at Drag Meets and Time Attack Circuits.

Festival Playlist

  • Fixed an issue where some Daily Challenges and a Seasonal Job could be completed ahead of time.
  • Fixed an issue where completed Weekly Challenges in a previous Season would be missing the Completed label.
  • Fixed an issue where various Daily Challenges across the Seasons did not unlock for some players.
    • Developer Notes:
      All Daily Challenge Points in Series 1 will be retroactively rewarded to players for each Season they participated in. To claim these, players must visit Series 1 in their Playlist History.

Horizon Play

  • Fixed an issue where some players did not unlock Level 12 in Horizon Play until they entered another race Event.
  • Adjustments have been made to the amount of XP required between Level 26 and Level 100 in Horizon Play. This will significantly reduce the time required to earn the ‘Maxed Out’ Achievement.
    • Developer Notes:
      Players who have already made significant progress in Horizon Play (Level 25 and above) will see their level jump significantly and unlock new Badges, and players who have already reached Level 32 will jump to Level 100, unlock Badges and the ‘Maxed Out’ Achievement.

Road Discovery

  • Added a Roads Driven percentage to the Region Overview.
  • Fixed an issue where two road nodes would never be marked as Undiscovered.
  • Fixed inconsistencies in Road Discovery between the Mini Map and World Map.

Visuals

  • Fixed graphical corruption noticeable in some loading screen transitions on XBOX Series X|S, especially in Horizon Stories and after completing the Monthly Rivals Event.
  • Fixed a motion blur artefact appearing along the rear of the 2001 Mitsubishi Lancer Evo VI GSR TM Edition.
  • Fixed an issue with inconsistent lighting that occurred when switching between times of day in Photo Mode.
  • Fixed an issue where green artefacts could be seen when trying to take a photo through a metal mesh fence.
  • Fixed an issue where rain particles were disabled in the ‘High’ Graphics Preset on PC.
  • Improvements to the pixelated red smoke appearing in Street Races when using upscaling.

Upgrades & Tuning

  • Adjustments have been made to the physics of Drag Tires to align them more with their expected behaviour.
    • Developer Notes:
      The team noticed that Drag tires were reducing Performance Index (PI) significantly while still providing enough lateral grip to work effectively as a tire choice for several event types outside of Drag Racing. This is not the expected behaviour or use case for Drag Tires. To alleviate this issue, we have made some adjustments that ensure Drag Tires are no longer the optimal tire choice outside of drag racing events.  

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