Posted in

Full LoL Patch 26.03 Patch Notes | Diana Finally Nerfed!

Full LoL Patch 26.03 Patch Notes | Diana Finally Nerfed!

A new Patch has arrived for Season 1 2026 for League of Legends. We continue our time in Demacia as we see how the original patch changes have landed. There are quite a few changes, so here are the Full and condensed LoL Patch 26.03 Patch Notes.


LoL Patch 26.03 Patch Notes

These are the full LoL Patch 26.03 Patch Notes without the extra bits to help you find exactly what you need to. This Patch will go live on Wednesday, February 4, 2026.

Find the TFT Patch 16.4 Patch Notes Here

Previous Patch Notes:
Full LoL Patch 26.02 Patch Notes | Jungle Takes a Hit

ARAM MAYHEM

  • Level 1: Red Envelope Augment – Pick up Red Envelopes around the map to increase your Gold and a random stat.

  • Level 2: Weighted Popoffs Augment – Strike enemies to “popoff” allowing your abilities to cooldown faster.

  • Level 3: “Poro Snack, Please” Emote

  • Level 4: +300 Starting Gold – Gain 300 more Gold at the start of each Mayhem game.

  • Level 5: Growth Spurt Augment – When cast, increase your size, health and knockup nearby enemies.

  • Level 6: Poro Blast Icon

  • Level 7: Donation Augment – Gain a significant amount of Gold. No questions asked.

  • Level 8: Bounce of the Poro King Augment – Bounce on enemies crazy style as the Poro King to knockback and deal damage.

  • Level 9: “So Bright!” Emote

  • Level 10: Speed Demon Augment – Damage an enemy to temporarily gain movement speed.

  • Level 11: Spirit Bloom Slumber Icon

  • Level 12: Shrink Engine Augment – Gain Ability Haste, Move Speed, and Shrink on every takedown.

  • Level 13: Gold Reroll – Chance to reroll an Augment into a higher tier Augment.

  • Level 14: Crack Open That Egg Augment – Your shields can now detonate, dealing damage to nearby enemies.

  • Level 15: “Avalanche!” Emote

  • Level 16: Void Immolation Augment – Convert Sunfire Aegis and Hollow Radiance into Void Immolation.

  • Level 17: Gift-Giving Poros Icon

  • Level 18: Anvil Voucher – You’ll get an Anvil Voucher item at the start of each game that you can redeem to gain extra stats.

  • Level 19: Inferno Triggered Augment – Automatically cast Samira’s R when you reach “S” in style.

  • Level 20: Champion Selfie Icon

  • Level 21: Thornmail Upgrade – Thornmail and Bramble Vest will reflect more damage from attacks.

  • Level 22: “Pls Send Help” Emote

  • Level 23: Elixirs – Gain free Elixir at levels 9/12/16.

  • Level 24: Dropkick Augment – Your attacks execute enemy champions, restoring health, and knocking back enemies.

  • Level 25: Sonata – Automatically alternate casting Sona’s E and W.

  • Level 26: Poro King Banner

  • Level 27: Stuck in Here with Me Augment – Gain damage reduction and taunt enemies after casting your ultimate.

  • Level 28: Loving Family Emote

  • Level 29: Empowered By The Faith Augment – Heal and Shield allies to earn “Devotion” which will execute low-health enemies.

  • Level 30: “Blasting Off!” Icon

  • Level 31: Golden Reroll – Further increased chance to reroll into a higher tier augment.

  • Level 32: ??? – Your Missing Pings now do something… no idea what though.

Augment Sets

Deathknell “Dive into death and use augments for true damage.”

  • (2) Reduce death timer by 40% Augments: Clown College, Train of the Dead, Self Destruct, Dive Bomber

Firecracker “Missiles are cool, more missiles are cooler. Firecracker missiles will bounce extra times to nearby enemies and deal a portion of their original damage.”

  • (2) 2 bounces, dealing 40% of original damage

  • (4) 3 bounces, dealing 80% of original damage Augments: Fan the Hammer, Magic Missile, Critical Missile, Light’em Up, Typhoon, Twin Fire

High Roller “You miss 100% of the shots you don’t take – Shaco – Twisted Fate (probably)”

  • (2) Minions have a chance to drop a Stat Anvil on death

  • (3) +50% chance for Gold or Prismatic Anvils

  • (4) +50% chance for Gold or Prismatic Anvils Augments: Transmute Chaos, Pandora’s Box, Stats on Stats on Stats, Transmute Prismatic, Stats on Stats, Stats, Transmute Gold

Stackasaurus Rex “Stacks Stacks Stacks Stacks Stacks”

  • (2) Gain 50% More

  • (3) Gain 100% More

  • (4) Gain 200% More Augments: Infinite Recursion, Master of Duality, Tap Dancer, Soul Eater, Quest: Steal your heart, Phenomenal Evil, Shrink Engine, Hubris, Slap Around

Wee Woo Wee Woo

  • (2) 40% Speed, 25% Heal and Shield Power

  • (3) 50% Speed, 35% Heal and Shield Power

  • (4) 60% Speed, 45% Heal and Shield Power Augments: Windspeaker’s Blessing, I’m a Baby Kitty Where is Mama, Upgrade: Mikaels Blessing, All For You, Critical Healing, Sonata, First Aid Kit

Fully Automated “The first step to making a Mayhem factory truly grow.”

  • (2) Reduce Autocast cooldowns by 30%

  • (3) Autocast cooldown scales with Ability Haste Augments: Prom Queen, Quantum Computing, Ok Boomerang, Sonata, Divine Intervention, Self Destruct, Frost Wraith, Firefox

Archmage “A load bearing structure of any game.”

  • (2) Refund 40% of a random ability’s cooldown when you cast a spell Augments: Overflow, Mind to Matter, Buff Buddy, Juiced, Ocean Soul

Make it Rain “Gold rules everything around you.”

  • (2) 25% more gold from augments and kills

  • (3) 50% more gold from augments and kills

  • (4) 100% more gold from augments and kills Augments: Goldrend, Heads Up Cupcake!, Donation, Red Envelope, From Beginning to End, Upgrade Immolate, Upgrade Collector

Snowday “Snowballs go brr”

  • (2) Gain 50 Ability Haste on Snowball and snowballs deal an extra 30% more damage

  • (3) Gain 100 Ability Haste on Snowball and snowballs deal an extra 50% more damage

  • (4) Gain 150 Ability Haste on Snowball and snowballs deal an extra 100% more damage Augments: Biggest Snowball, Golden Snowball, Snowball Upgrade, Pinball Snowball, Snowball Roulette

Augment Balance Changes

Empyrean Promise

Lesser Heal

Cerberus

Goldrend

From Beginning to End

  • First Strike Gold proc base: 10 -> 20

  • Bonus True Damage: 7% -> 10%

  • Gold Conversion: 50% / 35% -> 60% / 42%

Lightning Strike

Mystic Punch

Quality of Life


CHAMPION BOUNTIES

TURRET PLATES

  • Bulwark Temporary Resistances: 20-100 per plate based on nearby enemy champions -> 30-50 per plate based on nearby enemy champions

  • Reactive VFX when hit by champions are now smaller, especially if the turret was recently attacked.

FAELIGHTS AND VISION

Faelights at River Pixel Brush Locations

Stealth Ward Trinket Changes in
LoL Patch 26.03 Patch Notes

Other Changes

  • Scryer’s Blooms: Removed the Scryer’s Blooms just outside base gates (from Cloud/Chemtech rift)

  • Fiddlesticks: While pretending to be an effigy on a faelight, Fiddlesticks will now display on-model visual effects as if a faelight-enhanced effigy (does not gain bonus vision or destroy existing wards)

  • Neeko: While disguised as a ward on a faelight, Neeko will now display on-model visual effects as if a faelight-enhanced ward (does not gain bonus vision or destroy existing wards)

SUPPORT CONTROL WARDS

“For support players on SR, control wards will now start in your role quest slot from the beginning of the match. Combined with the ability to double bind this hotkey, this should help smooth out the experience for supports.”


CHAMPIONS

Ahri

W – Fox-Fire

Bel’Veth

Base Stats

R – Endless Banquet

Braum

Base Stats

Q – Winter’s Bite

Briar

Base Stats

  • Health Growth: 95 -> 100

  • Armor Growth: 4.2 -> 4.5

Q – Head Rush

W – Blood Frenzy / Snack Attack

E – Chilling Scream

R – Certain Death

Diana

Passive – Moonsilver Blade

Draven

Base Stats

Ekko

Passive – Z-Drive Resonance

Ezreal

Base Stats

E – Arcane Shift

Hecarim

Q – Rampage

  • Damage per hit: 60 / 85 / 110 / 135 / 160 (+ 90% Bonus AD) -> 60 / 90 / 120 / 150 / 180 (+ 90% Bonus AD)

  • Damage amp per Rampage stack: 3% (+ 4% per 100 Bonus AD) -> 3% (+ 3% per 100 Bonus AD)

Heimerdinger

Base Stats

W – Hextech Micro-Rockets

Jayce

Q – To the Skies!

  • Damage: 60 / 105 / 150 / 295 / 240 / 285 (+ 135% Bonus AD) -> 60 / 110 / 160 / 210 / 260 / 310 (+ 135% Bonus AD)

  • Monster bonus damage: 25 -> 10

Q – Shock Blast

  • Damage: 80 / 126 / 172 / 218 / 264 / 310 (+ 140% Bonus AD) -> 80 / 121 / 162 / 203 / 244 / 285 (+ 130% Bonus AD)

  • Monster bonus damage: 25 -> 10

R – Cannon Stance: Mercury Cannon

Kayn

Q – Reaping Slash

Maokai

Q – Bramble Smash

Mel

Base Stats

  • Attack Speed Ratio: 0.4 ⇒ 0.625

Passive – Overwhelm

  • Projectile Damage: 8-50 (based on level) (+ 5% AP) ⇒ 8-25 (based on level) (+ 3% AP)
  • Total Projectile Damage: 24-150 (based on level) (+ 15% AP) ⇒ 24-75 (based on level) (+ 9% AP)
  • Reduced visual clutter by no longer displaying the passive mark on non-champions for enemies.
  • Fixed certain champion-spawned units dying to Overwhelm from an unempowered basic attack.

Q – Radiant Volley

  • Now deals additional damage the first time an explosion hits, with reduced effectiveness from subsequent hits.
  • Initial Hit: 60 / 90 / 120 / 150 / 180 (+ 60% AP)
  • Subsequent Hits: 5 / 6 / 7 / 8 / 9 (+ 5% AP)
  • Total Damage: 78 / 109 / 144 / 185 / 230 (+51-85% AP) ⇒ 85 / 126 / 169 / 214 / 261 (+ 85-105% AP)
  • Mana Cost: 70 / 80 / 90 / 100 / 110 ⇒ 70 / 75 / 80 / 85 / 90
  • Minion Damage: 75% ⇒ 100%
  • Cast Time: 0.25s ⇒ 0.35s
  • Projectile Speed: 4500 ⇒ 3800
  • Explosion Radius: 230 ⇒ 200
  • Area Spread: 30 ⇒ 25
  • Channel Time: 0.75s ⇒ 0.5s
  • Damage type is now DoT AoE (reduced effectiveness in resetting Arcane Comet).
  • Stronger area telegraph visual.

W – Rebuttal

  • No longer provides Damage Immunity.
  • Shield: 80 / 110 / 140 / 170 / 200 (+ 60% AP)
  • Physical damage reflected is reduced by 30% before magic damage conversion.
  • Now destroys projectiles that target each unit in an area instead of reflecting them when those projectiles aren’t targeting Mel (ex. Ryze E, Brand E, Katarina R, Samira R, Yunara Q).
  • Decaying Move Speed: 30% over 0.75s ⇒ 40% over 1.5s

E – Solar Snare

  • Root Missile Radius: 80 ⇒ 70
  • End of Travel Linger Duration: 0.5s ⇒ 0.25s
  • DoT Radius: 260 ⇒ 230
  • Cast Range: 1050 ⇒ 1000
  • Projectile Speed: 1000 ⇒ 1100
  • Cooldown: 12 / 11.5 / 11 / 10.5 / 10 ⇒ 11 / 10.5 / 10 / 9.5 / 9
  • Root Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5 ⇒ 1.5
  • Damage: 60 / 100 / 140 / 180 / 220 ⇒ 60 / 105 / 150 / 195 / 240
  • Damage per Second: 16 / 26 / 36 / 46 / 56 ⇒ 16 / 28 / 40 / 52 / 64
  • No longer visually pops at the end when descending terrain.

R – Golden Eclipse

  • Damage per Stack: 4 / 7 / 10 (+ 3.5% AP) ⇒ 4 / 7 / 10 (+ 4% AP)

Naafiri

Passive – We Are More

  • Packmate Monster Damage: 1.35x ⇒ 1.55x

Nilah

Base Stats

  • Attack Damage: 60 ⇒ 58
  • Armor Growth: 4.5 ⇒ 4.2

Nunu and Willump

We aimed to give Nunu & Willump a hefty nerf but overshot our goals, so we’re here to walk back part of the nerf package.

W – Biggest Snowball Ever!

  • Maximum Damage: 150 / 195 / 240 / 285 / 330 ⇒ 180 / 225 / 270 / 315 / 360

E – Snowball Barrage

  • Base Damage per hit: 14 / 21 / 28 / 35 / 42 ⇒ 15 / 22.5 / 30 / 37.5 / 45

Riven

Passive – Runic Blade

  • Total AD Ratio: 30-50% (based on level) ⇒ 30-45% (based on level)

Q – Broken Wings

  • Damage: 40 / 75 / 105 / 135 / 165 (+ 65 / 70 / 75 / 80 / 85% Bonus AD) ⇒ 40 / 75 / 105 / 135 / 165 (+ 60 / 65 / 70 / 75 / 80% Bonus AD)

Ryze

W – Rune Prison

  • Damage: 60 / 90 / 120 / 150 / 180 (+ 70% AP) (+ 4% Bonus Mana) ⇒ 60 / 90 / 120 / 150 / 180 (+ 60% AP) (+ 3% Bonus Mana)

Trundle

Base Stats

  • Armor Growth: 3.9 ⇒ 4.5
  • Attack Damage Growth: 4 ⇒ 4.5

Tryndamere

Base Stats

  • Attack Damage Growth: 4 ⇒ 4.5

Varus

Base Stats

W – Blighted Quiver

  • On-hit damage: 8 / 17 / 26 / 35 / 44 (+ 35% AP) ⇒ 8 / 17 / 26 / 35 / 44 (+ 25% AP)
  • Max health damage: 3 / 3.5 / 4 / 4.5 / 5% (+ 1.5% per 100 AP) ⇒ 3 / 3.5 / 4 / 4.5 / 5% (+ 1.3% per 100 AP)

Vi

Base Stats

  • Health Growth: 99 ⇒ 105
  • Attack Damage Growth: 3 ⇒ 3.5

Volibear

Q – Thundering Smash

  • Bonus Physical Damage: 10 / 30 / 50 / 70 / 90 (+ 120% Bonus AD) ⇒ 10 / 20 / 30 / 40 / 50 (+ 140% Bonus AD)

E – Sky Splitter

  • Cooldown: 14 ⇒ 16
  • Non-champion damage cap: 190 / 305 / 420 / 535 / 650 (+ 70% AP) ⇒ 150 / 265 / 380 / 495 / 610 (+ 70% AP)

Xin Zhao

Passive – Determination

  • Heal every third hit: 3 / 3.5 / 4% max HP (Level 1/6/11) ⇒ 3 / 4 / 5% max HP

E – Audacious Charge

  • Bonus Attack Speed: 40 / 45 / 50 / 55 / 60% ⇒ 40 / 50 / 60 / 70 / 80%

Yone

Q – Mortal Steel

  • Damage: 25 / 50 / 75 / 100 / 125 (+ 105% Total AD) ⇒ 25 / 50 / 75 / 100 / 125 (+ 110% Total AD)

Zaahen

Q – The Darkin Glaive

  • Monster Modifier: 1.75x ⇒ 2x

E – Aureate Rush

  • Bonus Monster Damage: 50 ⇒ 75

Zed

Passive – Contempt for the Weak

  • Damage to monsters: 1.2x ⇒ 0.5x
  • Maximum damage to epic monsters: 300 ⇒ 100

ITEMS

Actualizer

Dusk and Dawn

Endless Hunger

  • Recipe: Caulfield’s Warhammer + Pickaxe + 1075 Gold -> Caulfield’s Warhammer + Pickaxe + Longsword + 825 Gold

  • Total Gold Cost: 3000 -> 3100

  • Attack Damage: 60 -> 65

Protoplasm Harness

  • Lifeline max health gain: 200 -> 200-300 (based on level)

  • Lifeline healing: 200-400 (based on level) (+ 250% Armor) (+ 250% Magic Resistance) -> 200-400 (based on level) (+ 175% Armor) (+ 175% Magic Resistance)

  • Ability Haste: 15 -> 20

Armored Advance

Chainlaced Crushers


RUNES

Cash Back

Phase Rush

Triple Tonic


ARENA

Hellfire Hatchet

  • Char Damage: (5% – 10% (+ 0.2% – 0.4% per 1 Lethality) based on maximum health difference) of the target’s current health -> (15% – 37% (+ 0.05% – 0.125% per 1 Lethality) based on maximum health difference) of the target’s current health

  • Maximum health difference still reached at 2500 HP

  • Cooldown: Now applied per target rather than an internal cooldown

  • Cooldown: 15 seconds -> 10 seconds

Arena Bugfixes

  • Fixed Twin Masks. It now grants proper stats from your teammate. Closed feedback loops that caused infinite stats were identified and removed (Ryze and Vladimir).

  • Fixed a bug where Multitool was being duplicated.

  • Fixed a bug where AFKing during Planning Rounds granted permanent items via Multitool.

  • Fixed a bug where Multitool caused game crashes.

  • Fixed a bug where Rengar’s basic abilities were not refreshed on takedowns with Executioner.

  • Fixed a bug where Actualizer did not synergize with Overflow (they stack now).

  • Fixed a bug where Infernal Conduit cooldown reduction was higher than intended when multiple enemies were affected.

  • Fixed a bug where Kinkou Jette weakpoints were not always triggered.

  • Fixed a bug where players could issue a move command right before entering the Cannon from Cannon Fodder at the beginning of each Combat round.

SR RANKED SYSTEM UPDATES IN
LoL Patch 26.03 Patch Notes

Apex Negative LP Gains

Aegis of Valor Eligibility

Duo at the Top of Challenger

Climb Indicator

WASD

CO-OP VERSUS AI QUEUE

“Last patch we made a change to the Co-Op versus AI queue to use Swiftplay instead of normal Summoner’s Rift… This had an unintended side effect of drastically increasing queue times so we’re reverting this change back to what it was pre 16.2.”

STREAMER MODE

“Starting in 26.3, we are making the privacy settings on Streamer Mode symmetrical.”

  • When “Hide My Identifying Info” is enabled, identifying info is hidden for other players, and identifying info of other players is also hidden.

YOUR SHOP

DEMACIA RISING

“Demacia Rising’s first content update brings 2 chapters of objectives and concludes Act 1’s story.”

  • Level 3 Settlements and Research are now available. Upgrade Zeffira to level 3 to unlock them.

  • Two new champions, Galio and Kayle, are available for research and training.

  • Galio is a tanky front-line champion who uses Shield of Durand to resist incoming damage.

  • Kayle is a high damage, medium-range champion who gains splash damage and attack speed on her attacks.

  • Complete Chapter 3 to earn an Icon, and Chapter 4 to earn an Orb and an Emote.

BUGFIXES AND QOL CHANGES IN
LoL Patch 26.03 Patch Notes

  • Fixed an issue where the friends list was sorted incorrectly, sometimes placing friends into the wrong groups.

  • Fixed multiple Rengar issues, including Ferocity, leap timing, damage interactions, and healing behavior.

  • Fixed multiple VO, VFX, and interaction bugs across champions including Bel’Veth, Azir, Ziggs, Senna, Seraphine, Mel, Annie, Ashe, Karthus, Nidalee, and Yorick.

ARAM MAYHEM BUGFIXES

  • Fixed a bug where Infernal Conduit cooldown reduction was higher than intended when multiple enemies were affected.

  • Fixed a bug where Marksmage had a lower than intended ratio.

  • Fixed a bug where Ultimate Revolution did not refresh after the cooldown ends.

  • Fixed a bug where Power Flower did not heal players on Butcher’s Bridge.

  • Fixed a bug where removing Slow and Steady did not clear the Attack Speed Override.

UPCOMING SKINS AND CHROMAS IN THE
LoL Patch 26.03 Patch Notes

Skins releasing in this patch

  • Firecracker Ashe

  • Firecracker Seraphine

  • Firecracker Yuumi

  • Firecracker Poppy

  • Firecracker Ziggs

  • Firecracker Caitlyn

Chromas releasing in this patch

  • Firecracker Ashe

  • Firecracker Seraphine

  • Firecracker Yuumi

  • Firecracker Poppy

  • Firecracker Ziggs

  • Firecracker Caitlyn

Read the Official Notes Here 


You can find articles like “LoL Patch 26.03 Patch Notes” and you can ‘Like’ The Game Haus on Facebook and ‘Follow’ us on Twitter for more sports and esports articles from other great TGH writers along with Robert!

“From Our Haus to Yours”

Leave a Reply

Your email address will not be published. Required fields are marked *