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Assetto Corsa EVO v0.6 released

Assetto Corsa EVO v0.6 released

The content was teased, the patch notes public, but the release date wasn’t clear. Following a period of server maintenance, Assetto Corsa EVO’s Version 0.6 early access update is now live, as of 12:00 CEST on 15th April 2026.

That means six new cars, the Sebring circuit, but perhaps more importantly, a host of foundational changes to the physics, user interface, AI performance and graphical performance.

Multiplayer users will now also be able to host servers via Steam, while the Nürburgring Nordschleife is set to have ‘2026-spec’ updates – this could be the first sim available with these significant track changes, which include altered barrier placement.

The full patch notes are listed below. Traxion’s John Munro will be livestreaming his hands-on testing via YouTube, and Ross McGregor will publish impressions on this website later today.

Assetto Corsa Evo V0.6 changelog

General:

  • – Audi R8 LMS GT4 Evo
  • – Ferrari 296 GT3
  • – Ferrari 288 GTO
  • – Ford Mustang GT3
  • – Lamborghini Countach LP5000 QV
  • – Porsche 992 GT3 R rennsport
  • – Sebring
  • – exceptions should now be more likely to print crash dumps
  • – reworked shared memory output with gameplay items
  • – physics mesh pointers for loading time optimisation
  • – overhaul on AI CPU performance, part of ongoing optimization work
  • – logs are now saved after every game launch with a timestamp in a Logs folder instead of a single log file being overwritten each time (capped at 10 files)
  • – official MoTec telemetry support

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